Harry Potter: Wizards Unite isn’t conjuring up the same sales magic as Pokémon GO.

The new mobile game from Niantic, which allows players to experience the wizarding world of Harry Potter through their mobile devices, arrived in the U.S. and U.K. on Friday, June 22.

图片来源:Harry Potter: Wizards Unite

While it debuted at #1 in the iOS app store, it’s off to a sluggish start compared to Pokémon GO, which landed on July 6, 2016.

According to early estimates posted by Sensor Tower, which tracks mobile insights, Harry Potter: Wizards Unite was installed in about 400,000 devices, and generated over $300,000 in revenue in its first 24 hours of sales. However, those numbers pale in comparison to the launch of Pokémon GO.
据跟踪移动数据的Sensor Tower(移动应用数据分析公司)公司的初步估计,游戏发布后的24小时内约有400,000部手机安装了《哈利·波特:巫师同盟》,销售额超30万美元,然而这些数据却无法与《精灵宝可梦Go》相提并论。

Niantic’s previous release, Pokémon GO, was installed 7.5 million times and made about $2 million in the U.S. over its first 24 hours of release. It debuted in the U.K. a week later.